Coursework in Algorithms, Software Modeling and Design, AI and Machine Learning, Computer Graphics
Engineering exchange semester with an emphasis on Computer Science
Software Engineer & Game Programmer skilled at advanced algorithm implementation, project development and optimization. Excels at the Ruby on Rails framework to build web applications and C, C# and Java to build large scale projects from the ground-up.
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https://github.com/kcostarella
https://questofagamedev.blogspot.com theDigest (Ruby on Rails web application) - Designed web scraping algorithms that process RSS and JSON feeds - Built tagging models that pin relevant news articles based on subscribers interests - Implemented mailing API to handle emailing subscribers Anamnesis (Unity desktop application) - Lead a team of two programmers and three artists - Built an editor extension that enabled a navigation mesh for player movement 3D Terrain Simulation (DirectX graphics program) - Created realistic mountainous terrain using SharpDX library and diamond-square algorithm - Implemented camera movement via transformation matrices and realistic lighting using vertex normal calculations
- Implemented new Javascript API for company-wide deployment and integration with art team.
- Collaborated with user experience and engineering team members to define and develop new product concepts.
- Designed and developed a computer game that won Best Game in Game Design class
- Competed in Ludum Dare 42 Game Jam and was placed in top 10% by players
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