Experienced Computer Programmer/Graphic Artist and Designer bringing 20+ years' experience applying technical and creative abilities to diverse customer projects. Highly effective at collaborating with artistic, project, production and administrative leadership to complete tasks according to budget and schedule goals. Well known for creating innovative solutions to complete tasks on/before deadlines, with accuracy and attention to detail.
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As owner and sole developer, I created ATCsimulator® and ATCsimulator®2. ATCsimulator®2 is a Windows-based simulation consisting of over 50,000 lines of code written entirely in Visual Basic 6.0 Professional. This application is a simulation of an ARTS-IIIa radar terminal and supports speech recognition technology, simulating 120 TRACONs with over 100,000 flights involving arrival and departure traffic. This application is not just a game, it is also used as a training tool for ATC coursework at Auburn University, Purdue, St. Louis University, Middle State Tennessee, and others. It is also being used as a research tool at MIT. Development of ATCsimulator® and ATCsimulator®2 involved the integration of GIS, NIMA, NOAA and Jeppessen navigation databases. STARs, SIDS and terminal approach used in ATCsimulator® and ATCsimulator®2 are derived from databases obtained from the National Aeronautical Charting Office (AVN-500). Application of these databases dictated skill in cartographic/mapping techniques and methods including, Mercator and Lambert/Conical coding skill, adapted for use with Visual Basic 6.0. I am very proficient with the ARINC 424 data specification. ATCsimulator® and ATCsimulator®2 have generated over $3,500,000 in retail sales since its introduction in the PC game market on January 16, 2001.
GPA: 3.62, Student Art Show – Placed 1st in 3 categories - Pen/Ink, Colored Pencil, Scratchboard
Certified in accordance with FAA FAR-Part 141.
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