A curious and ambitious developer with a passion for the gaming industry. I have industry experience as both a gameplay programmer (C# & Unity) and full-stack developer (REACT / MEAN). Luckily, I've even had the opportunity to blend both of these roles to create some really unique and interesting projects! Adaptable and driven with strong work ethic and ability to thrive in team-based or individually motivated settings, I'm always looking forward to learning more and bringing my best code forward each day.
Inspired by classics, driven by innovation; Really Ragdoll is a small indie studio based out of Seattle, WA. My responsibilities here include Creative Direction, Gameplay Programming, Level Design, and just a hint of Tech. Art.
Topstitch Games is a small independent game studio based out of Seattle, WA. My responsibilities at Topstitch Games included front-end development, Live-Service integration, and gameplay programming.
CashForSpace is an innovative startup looking to make parking more accessible in metropolitan areas. At CashForSpace I was responsible for leading their projects MVP development, integrating core features, finding and recommending system & business solutions.
Coding Dojo is an extensive coding bootcamp teaching full-stack development, data structures, and algorithms. Here I've built applications from wireframe to deployment across multiple platforms including AWS and Heroku. Technology stacks utilized include Django & Python, C# ASP.net, and MEAN / REACT.
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