I've spent years working in the retail side of gaming and general sales to get a better understanding of how the branding works, customer interaction, and how to truly show a product to those you want to spread it to. Then, while enrolled in school, took on an internship at a tabletop game designer company by the name of Fun to 11, and worked very closely with them in development of two of their projects. This involved non-disclosure agreements to be signed as well. Upon graduation, I had finally finished up a long term tabletop project of my own, to be later outlined in my resume, called S0urce C0de and have now released three different publications under my independent company S0urce C0de Studios. I still oversee much of the development and changes going forward but have many of those I work with managing other pieces. Now I am pursuing further ventures and looking for the next path in my creative venture.
Emphasis in Game Design
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