Versatile Technical Sound Designer possessing substantial knowledge and practical experience with Max, Pro Tools and Wwise. Adaptive and resourceful with over 4 years of experience in cinematics and interactive game projects. Passionate about robust player experiences, creative innovation, and exceptional team communication.
Graduated with High Honors.
Courses:Acoustics, Psychoacoustics, Creative Coding, Data, Functions, and Graphs, Elementary Programming Concepts, Game Audio & Technical Sound Design, Immersive Media Design (XR), Interactive Media Design (Arduino), Jazz Composition I, Music & Sound for Film, Music, Race, and Ethnicity, Programming and Data Structures, Recording & Mixing Techniques I & II, Studio Production I & II, Technical Ear Training & Critical Listening
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The Counter (Arduino/Max Game): Programmer, Technical Sound Designer
Desolation Place (3-D Horror Game): Composer, Technical Sound Designer
ENVELOPE (Processing/Max Visual MIDI Reactor): Programmer
Inhuman (ShortFilm): Composer, Music Editor
You & Me, Me & You: (ShortFilm): Composer, Dialogue Editor
Mustache Agency: 10 (Ad): Composer, Dialogue Editor
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