Constructed a fully self-contained and operational video game simulation cabinet for university senior project, with multiple user input devices, video screens, and dynamic visual/audio feedback peripherals. Project was completed independently with a limited budget and tight deadline. The finished and operational cabinet was featured at the 2013 "Best of ICAM" Showcase at UCSD.
Continuing developer for genetic and evolutionary computing project 'Assembly' for Sheldon Brown, Director of the Arthur C. Clarke Center for Human Imagination at UCSD.
Developer for the 'VirBELA' virtual world project, specializing in immersion, ease-of-use, and aesthetic improvements and development.
Studied Mechanical Engineering and Interdisciplinary Computing in the Arts. Coursework in Computer Science, Electrical and Mechanical Engineering, Physics, and Graphic Arts.
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