Jessica Claire
Montgomery Street, San Francisco, CA 94105 (555) 432-1000,


Versatile and motivated 2D and 3D artist with 5+ years in traditional and digital media. Skilled at delivering manual and computer illustrations from concept through revision cycles. Advanced knowledge of Adobe applications. View portfolio at

  • Digital illustration
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Flash
  • Adobe After Effects
  • Toon Boom Animate Pro
  • Traditional fine art skills
  • Printmaking
  • Proficient in Maya
  • Poser

Worked on seven different game titles from the pre-visualization phase to completion. Received three Navy Achievement Medals while serving in the United States Navy.

05/2009 to 02/2013 2D artist / Animator Freeze Tag Games | City, STATE,

Concept artist throughout pre-visualization and production of online and mobile titles to include concept art creation for level development, character design and marketing illustrations, maintained Art Director's creative vision throughout entire production process to completion. Consistently met schedules and deadlines for all illustration projects.

Applied story development, directing, cinematography and editing to animation in order to create storyboards depicting flow of animation, mapping out key scenes and characters as conceptually visualized during design phase. Worked closely with Art Director to develop design solutions, creating custom illustrations and other graphic elements as required, ensured design specifications/concepts met or exceeded expectations. Established a consistent visual direction for video game mood, environments and characters. Conceptualized and illustrated game assets, characters, environments, props and icons. Critiqued other artists’ work and gave constructive feedback. Worked alongside the entire development team in an energetic and creative environment. Collaborated with a creative design team to complete projects on tight deadlines.

Expected in 2011 Bachelor of Science | Media Arts and Animation Art Institute of Orange County, Santa Ana, CA GPA:

Completed three years of course work toward Bachelor of Science degree, have two quarters left to complete program requirements.

Expected in 1996 Bachelor of Arts | Printmaking Ball State University, Muncie, IN GPA:

Studied traditional fine arts. Developed drawing skills with varied media. Primary focus was in Printmaking, studying the technical processes of intaglio, lithography, relief, and serigraphy.

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School Attended

  • Art Institute of Orange County
  • Ball State University

Job Titles Held:

  • 2D artist / Animator


  • Bachelor of Science
  • Bachelor of Arts

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