Creative, hands-on professional with expertise in composting and rotoscoping, accomplished in motiong pictures and television.
Final Cut Pro
Compositor , 10/2016
to 01/2017 Stargate Studios – South Pasadena,
Comp 2D and 3D elements with live action footage, blue/green screen keying, wire removal, set extension, roto (full body articulates, garbage mattes, etc.), integrated practical elements and CG elements into live action shots.
Credits: Pure Genius, Grey's Anatomy
to 10/2016 Shade VFX – Santa Monica,
Wire removal, rotoscoping, comp practical and CG elements (blood squibs, etc.) into live action shots, split screen.
Credits: Westworld, Annabelle 2, A Series of Unfortunate Events
to 01/2016 Stargate Studios – South Pasadena,
Roto (full body articulates, hair detail, garbage mattes), Created 2D effects (interactive lighting, monitor-glitching, etc.), animated a girl in different stages of turning invisible, Blue/green screen keying, Comp practical elements and CG elements into live action shots, wire removal, set extension (incorporating matte painting into live-action shot), Key actors, objects, and plants off of green screens.
Credits: Bunker Hill, 24 Legacy, Agent X, Heroes Reborn, Lab Rats, My Invisible Sister, NCIS, Ten Commandments
Paint/ Finaling Artist, 01/2015
to 07/2015 Stereo D – Burbank,
Stereo-paint, Created static and dynamic clean plates, worked with element comps, tracking, Roto'd garbage mattes, Fix stretching and broken depth primarily with paint.
Fix elements that were falling back or pulling forward so that they were in the correct depth, primarily with paint.
Credits: Avengers: Age of Ultron, Ant Man, Jurassic World, Mad Max, San Andreas, Terminator Genisys
Compositing Lead, 01/2014
to 2014 Studio X – San Francisco,
Ensure artists have the necessary elements for their shots, and help artists with any difficulties they might have.
Rotoscoped full body articulates of main character and her shadow, roto'd elements to be comp'd with CG effects and addition live-action footage, track and key footage, composite CG elements with live-action footage, wire and harness removal for multiple shots, composited live-action footage with CG elements and background.
Credits: Approaching the Unknown, Selection
Compositor and Roto Artist, 01/2014 StudioX – San Francisco,
Rotoscoped full body articulates of characters, tracked and roto'd windows and chimneys, key and roto plants to be comp'd over a matte painting, composited matte painting with original footage and roto'd mattes using camera projection, created and animate 2D effects (window cracking effect, camera shake, etc), comp'd CG elements with live-action footage.
Credits: The Architect, Market Street
Compositing Supervisor, 09/2013
to 01/2014 Studio X – San Francisco,
Ensured continuity between matching shots and shots within a sequence, helped artists with any difficulties they might have, and prepare reviews for clients.
Keyed green screens, driving comps, comp'd CG particle effects, created clean plates, color correcting, created illusion of movement in still liquid
Credits: The Labyrinth (a series of short films)
MFA: Animation and Visual Effects,
2014 Academy of Art University - San Francisco
Focus in Compositing
Member of Visual Effects Club
2010 University of Hartford - Hartford Art School - West Hartford,
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